My second blog post!
5/13/15
- So friends this is a two in one day post.
- Just checking something out to see if it possible
This is a rough guideline for how the game will be like
- Major game mechanics
- interchangable parts
- each part comes with a deck of options
- 5 turns
- first turn is set-up. you will draw and set-up your hand
- second turn is radar/recon. your head part will affect this. Potentially through deck filtering or maybe head based attacks or the ability to mess with your opponents deck who knows
- thrid turn is manuevuer/movement your leg slot will affect this. Potentially you will be using this to gain something known as advantage or correct positioning such as a ranged attack or a melee attack
- fourth turn is attack. your arms/weapon slot will affect this. potentially dealing damage or setting your opponent at a disadvantage
- fifth and final turn is clean-up this is where you discard your hand or use and core abilitys that occur at end of turn